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Okay, so I'm writing my first futuristic film and in it I am creating this whole new world. I've been planning and researching and outlining for about 3 months and I'm finally starting to write.
The intro that tells us about this world is 8 pages long. This is before we are introduced (well, in any meaningful way) to the main characters, before the actual story starts...but I'm attempting to jam almost 300 years of history that make the world what it is in the script's present day.
So...here's the deal -
These 8 pages of exposition happen with all kinds of action visually going on, explaining a nuclear apocalypse, where nations rose up, how these nations lived once they started over, etc. It takes the viewer from 2097 (Day Zero, as they call it) all the way to 2369 and lands in the present, with one of our main characters telling us this history (his telling the history has story significance, btw - i.e., he specifically is doing it for a story reason).
This is the intro.
Then Act One starts. And the inciting event happens at p. 20, or p. 12 of ACT 1.
Now, old school scriptwriting advise was to get to the inciting event by page 20. Now-a-days, most advise says 12, if you can, 15 at the latest.
So...my question to you guys is this: is it okay to have an exposition-rich intro before starting Act One, and force your inciting event to later than you usually try to put it?
Chazz, I would strongly advise against this approach. You need to get to the story as quick as possible. It just won't work to have 8 pages of world building intro without the central characters. Especially in a spec script, but really not any any script. You need to limit this world building aspect to a page, less if possible. Better is to intro your world with the characters and the story.
That's where you have to challenge yourself as a screenwriter; how to introduce these things within the context of the story.
Keep in mind that one method often used as VO. A word of caution, though. If this is early work for you, avoid the VO. Every VO I've ever read in a pre-pro script is awful. It takes a while to be able to master that level of dialogue. I tried this myself in a script last year, and I deleted it. I found other ways to do it.
You can also try the long title scene at the beginning, like Star Wars. I don't like that approach. Audiences don't come to read.
Use the opening image to capture and intrigue us. Establish the tone. Then establish the rules of this world slowly through the first act, preferably in scenes with your main characters. If all else fails, use the VO, but try first to do without. Best if luck!
Although this doesn't sound like a very exciting way to start the movie, whatever is best for you story is best for your story. I don't know why people think we must stick so rigidly to structure. Doesn't that just make your movie more predictable? "Oh, here comes the raising of the stakes?"
Structure bends. It changes. You can get rid of it all, if you like. Put your inciting incident wherever you want. I like a read that keeps me guessing.
Asteroid, I did not even address structure. All I am saying is having an 8 page world building expository scene won't work. Or is very unlikely to and not a good approach. Where he puts his inciting incident is a separate issue. But to go 8 minutes of film where we don't meet any of the central characters...has that ever happened before in film? I'm sure it has somewhere. But it's a very unproductive approach.
Let's look at Star Wars as an example. It does take us quite a long time to meet the protagonist. However, we meet the antagonist right away, the stakes are established(save the rebellion) and the future goal of the protag is set up(rescue the princess).
I offered an opinion. Use it, or say no thanks. I know he's come on and checked it out. It wasn't what he wanted to hear, so he didn't reply. No biggie. Just trying to help. Good luck.
Somewhat agree with you, Kevin but I really wouldn't go as far as saying it's not going to work. I've seen this approach in many movies, although most of them were written by the director but it still worked.
The two that come to mind are Magnolia and District 9.
The beginning of Magnolia really didn't mean anything until the last moments of the film. It had none of the main characters introduced but it was stating a point that was very, very important to the story.
In District 9, the first thing you see is Wikus telling us about himself and the MNU and for the next 20 minutes, we see the world building up as the story progresses. It has to be one of the best openings I've ever seen because it got so much done and it just hooked me into the story. If you were to try it, I'd suggest this would work best.
I tried doing your approach for my 7WC script Chazz, some people liked the intro, others didn't. If you really feel that that's the only way to do it, then no problem but be very careful.
Asteroid, I did not even address structure. All I am saying is having an 8 page world building expository scene won't work. Or is very unlikely to and not a good approach. Where he puts his inciting incident is a separate issue. But to go 8 minutes of film where we don't meet any of the central characters...has that ever happened before in film? I'm sure it has somewhere. But it's a very unproductive approach.
Let's look at Star Wars as an example. It does take us quite a long time to meet the protagonist. However, we meet the antagonist right away, the stakes are established(save the rebellion) and the future goal of the protag is set up(rescue the princess).
I offered an opinion. Use it, or say no thanks. I know he's come on and checked it out. It wasn't what he wanted to hear, so he didn't reply. No biggie. Just trying to help. Good luck.
Hey leit,
My post was in no way a rebuttal to yours. I was just offering my own opinion. Sorry if I didn't get that across clearly enough.
Leit is right. Pick any space movie (the good ones, anyway) you want and then see the opening scene, it's a fucking space ship and we cut to the inside and meet characters. Or maybe we see space and some planet and then we meet characters. The planet will be orange, or what ever, but not our blue marble, so we, the audience, know it's not earth. When we cut from the orange planet to characters on said planet, we know we're in some other world. We don't use up eight pages showing that. We use one paragraph of writing. Leave the rest for the art director. Get to your characters and story as fast as you can.
If you take eight pages to get to your story, your story is going to suck because you don't know what your story is about. How much time did Lucas (the king of other worlds) spend describing his planets? Hoth? Tatooine? Degoba? Coruscant? Endor? Not a thing until his characters showed up and were chasing or were being chased.
EXT. SPACE - UH, SPACE, SO NOT NIGHT OR DAY
BIG HAIRY SPACE SHIP cruises, beat up.
INT. BIG HAIRY SPACE SHIP - UH, STILL NOT DAY OR NIGHT
CHARACTERS argue about how they just got beat up and who is to blame. HOT CHICK flips HOT GUY the bird.
or
EXT. SPACE......
GIANT RED PLANET
EXT. GIANT RED PLANET - NOW YOU CAN USE DAY OR NIGHT
CHARACTERS IN SPACE SUITS (OR WITH WEIRD AIR LUNGS BELOW GIANT BREASTS) argue about how they just got beat up and who is to blame. HOT CHICK flips HOT GUY the bird.
It's ok, Gage. I actually am a big believer in flexibility and creativity when it comes to structure. But 8 minutes of world building exposition is a fatal mistake.
He can also use a series of shots to establish some aspects of his world. For example, if his world is a hedonistic vacation planet, he can show orgies and the like. If it's a hedonistic paradise built on the backs of slaves, he can mix the images. It doesn't take 8 pages.
Take a stopwatch to the first Transformers movie and clock how long Optimus Prime tells the story of Cybertron.
That was going to be my advice
I'm in agreement with others, here. Stay away from an 8-page intro. There's long, and then there's that.
Maybe you could use a series of shots to introduce it, if you want to cram that much history into a short space of time? Just very short, yet effective images at the start? I don't know, just a suggestion. I see Kev has suggested this as well and I think that way could be quite a good path to take.
Look at any post apocalypse or future based film, the 'world' is never explained, it's simply shown. The reason the keep reading or watching is that we want to see and read more. Exposition or narration of any kind should be avoided, especially 8 minutes of it. Take us from zero day (would try and use another name sounds too much like judgement day from terminator) to post apocalypse if you wish in the first few minutes or just open straight into your new world. Look at the opening of The Matrix. No explaining there.
Here is the first 22 pages of the script. If you don't mind reading the first 8-10 (or all of it) just to see if the direction I'm going is bad.
Thanks for the time.
I can definitely return the favor on a page for page basis for anyone who reads...just let me know where I can find your script.
Thanks! Chazz
P.S.: please note this a rough, rough, rough first draft...at this point I'm seeking comments on content more than typos and such. I realize that there are things that will change between this and when I am finished with the polished first draft! Thanks!