SimplyScripts Discussion Board
Blog Home - Produced Movie Script Library - TV Scripts - Unproduced Scripts - Contact - Site Map
ScriptSearch
Welcome, Guest.
It is April 24th, 2024, 11:22am
Please login or register.
Was Portal Recent Posts Home Help Calendar Search Register Login
Please do read the guidelines that govern behavior on the discussion board. It will make for a much more pleasant experience for everyone. A word about SimplyScripts and Censorship


Produced Script Database (Updated!)

Short Script of the Day | Featured Script of the Month | Featured Short Scripts Available for Production
Submit Your Script

How do I get my film's link and banner here?
All screenplays on the simplyscripts.com and simplyscripts.net domain are copyrighted to their respective authors. All rights reserved. This screenplaymay not be used or reproduced for any purpose including educational purposes without the expressed written permission of the author.
Forum Login
Username: Create a new Account
Password:     Forgot Password

SimplyScripts Screenwriting Discussion Board    Screenwriting Discussion    Screenwriting Class  ›  How much is too much (description) Moderators: George Willson
Users Browsing Forum
No Members and 4 Guests

 Pages: 1, 2 » : All
Recommend Print
  Author    How much is too much (description)  (currently 2517 views)
DanC
Posted: May 12th, 2015, 1:26am Report to Moderator
Old Timer


Killing villains since 1980!

Location
Buffalo NY
Posts
1131
Posts Per Day
0.34
Hi there,
     One of the biggest issues that I face in screenwriting is something that I think a lot of people new to the ways of screenwriting face.

How much is too much for description.  I'm asking more then I'm telling.  

I've learned that the only time you really talk about the surroundings are when something is different.

So, if I say:

INT.  BOB'S HOUSE - KITCHEN - NIGHT
Bob walks into his kitchen which is a standard 3 piece of a stove, fridge, table with 3 chairs.

That's considered too much info, right?  But, if I was to say:

INT. BOB'S HOUSE - KITCHEN - NIGHT
Bob walks into his kitchen and looks at his broken fridge then stares at his huge table with ten chairs.

That's okay b/c it's unusual, is that correct?

Incidentally, how would you describe people dressed in armor, say during the medieval times?
Would Fighters dressed in standard Chain Mail armor be okay?  Or is that too much?  Or do you need to clarify b/c they could be dressed in Chain, Half-Plate, Plate, or Full-Plate armor?

And say a mage wears all magical items on their person.  Would you give a run down like:
And X stands attention, ready for battle in his bracers, cloak, shin pads, and focus crown, all of which are magical.  

Is what I wrote above too much?  What do you guys do when you want to describe something along those lines?

What is your general rule for how deep you take it?

Same with buildings.  Is it okay to say a street with many run down buildings, but, one in particular seems worse then the others?  

Or the nicest house on a run down street, but, not good enough to be confused with a nice house.

I guess I'm looking for specific how do you deal with description issues.  

Lastly, any fantasy or sci-fi geeks out there?  How would you deal with how a wormhole or parallel dimension door looks like?  Or Hpyerspace?  Or Warp space?  

Thanks

Mods, if this is in the wrong spot, feel free to move it.

Thanks again in advance,
You guys are awesome.
Dan


Please read my scripts:
http://www.simplyscripts.net/cgi-bin/Blah/Blah.pl?b-series/m-1427564706/

I'm interested in reading animation, horror, sci fy, suspense, fantasy, and anything that is good.  I enjoy writing the same.  Looking to team with anyone!

Thanks
Dan
Logged Offline
Private Message
DustinBowcot
Posted: May 12th, 2015, 1:36am Report to Moderator
Guest User



Just show what you see, it's as simple as that. Whatever that image in your mind shows, relay it to us in as few words as possible without leaving anything out. Obviously though, there are some descriptions that go without saying.

A wood for example will have lots of trees.. if it didn't it wouldn't be a wood.


Quoted Text
And X stands attention, ready for battle in his bracers, cloak, shin pads, and focus crown, all of which are magical.


X, in magical bracers, cloak, shin pads and focus crown, stands ready for battle.
Logged
e-mail Reply: 1 - 24
LC
Posted: May 12th, 2015, 4:24am Report to Moderator
Administrator



Location
The Great Southern Land
Posts
7625
Posts Per Day
1.34
How's it going, Dan?

My 2c worth - don't detail things in scenes that are unnecessary. For example we don't need to know there's a Simpson Washing Machine Model XYZ unless it's crucial for the scene - if that machine comes to life, then maybe.

I remember watching Internal Affairs - and there was a scene with a mansion - all white walls, plush white carpet, white leather couches etc. Soon as I saw it I said to myself oh-o, and sure enough a blood bath of a scene occurred shortly afterwards. Red looks great on white. It was a crime thriller so I don't get any prizes for picking it but the whole scene was set up like that with a visual purpose in mind.

Also, take a bathroom for example - it's just a bathroom, however it's generally important that what you describe matches the character and the story. For example a down on his luck character is unlikely to live in a McMansion unless the story is about him losing his fortune.

Ever see horror movies where the guys and gals on a road-trip stop off at a greasy spoon and visit the rest rooms and there's flies buzzing about, rusty water coming from the taps, unnamed horrors in the bottom of the s-bend and graffiti on the walls - that's all there for a reason - to set the scene, forewarn of the horror to come etc.  From here I also know things are only going to get worse for the characters too.

INT.  BOB'S HOUSE - KITCHEN - NIGHT
Bob walks into his kitchen which is a standard 3 piece of a stove, fridge, table with 3 chairs.

Yes, this is too much, you're right. It's a standard setup of a kitchen and we pretty much know what they look like. At the top of the scene however if your character is a rich banker, stockbroker, or drug kingpin you might detail how luxurious the place is - perhaps say it has a commanding view of the NYC skyline - or the person's wardrobe is the size of a small apartment, get what I mean.

You also don't want to detail things and make things hard for the director. Don't describe walls as being pink, for example, unless there's a darned good reason for it unless the character has a preoccupation/obsession with pink and that's part of the story, then we don't need that. Likewise you won't say of a character - he's 6ft 8inches, blue eyes, wearing a gingham shirt but you might say he's built like a brick shithouse.

The important thing to remember is the 'details' must match the overall scene and character and fit in with the story you're telling.

Re your last question: I don't know much about armour but I'd say at the top of the scene it might be useful in depicting a particular historical period, or a world of your own creation. Once you've done that though you wouldn't need to repeat it. If the opposing army wore different threads however and were at a distinct disadvantage because of it then yes, that would go in.

Btw, this description that you wrote (below) is pretty darn good, witty too.

the nicest house on a run down street, but, not good enough to be confused with a nice house.

Hope this helps clarify.


Logged
Private Message Reply: 2 - 24
Dreamscale
Posted: May 12th, 2015, 12:43pm Report to Moderator
Guest User



Yo, Dan.  You raise an age old great question here.

How much is too much or too little...because overwriting and underwriting (no, not the kind of Insurance Underwriting that I do every day) are both problems.

Libby gives good advice here, but the reality is there are no absolute rights and wrongs.

I always advise peeps to set their scene right off the bat, each and every time.  That means you have to use visual writing to create an image in your readers' minds.  How detailed or undetailed is up to each person and what works and what doesn't work is up to each reader.

If something is going to come into play, it needs to be addressed.  If something isn't remotely important to the story, it doesn't, but that doesn't mean it's a mistake to include some kind of description of the interior or exterior of a building/house/whatever, because you do want your readers to be able to picture this place, and like Libby said, there are obvious ways this is done when you watch a finished movie, so just understand that it was most likely written this way as well...and for a specific reason.

It's a learning process that few ever really get right, but the more your read and write, the better the odds of coming up with what will work for you and your writing.  
Logged
e-mail Reply: 3 - 24
eldave1
Posted: May 12th, 2015, 7:29pm Report to Moderator
January Project Group



Location
Southern California
Posts
6874
Posts Per Day
1.93
You already got some good comments. I would add don't repeat information that is already in your scene heading. e.g.,


Quoted Text
INT. BOB'S HOUSE - KITCHEN - NIGHT
Bob walks into his kitchen and looks at his broken fridge then stares at his huge table with ten chairs.


All you really need is:

INT. BOB'S HOUSE - KITCHEN - NIGHT
Bob enters - looks at his broken fridge then stares at his huge table with ten chairs.

And unless somehow the fridge and chairs are important story elements, you could simply say "Bob enters - scans the room."


My Scripts can all be seen here:

http://dlambertson.wix.com/scripts
Logged Offline
Private Message Reply: 4 - 24
stevemiles
Posted: May 13th, 2015, 4:29am Report to Moderator
January Project Group



Posts
745
Posts Per Day
0.16
Dan, the question of how much description to use in a scene is one I come back to time and again.  It depends to a certain degree on the genre -- Sci-Fi and Fantasy require a little more in terms of ‘world building’ as you’re introducing the reader to the unfamiliar.  It can be tempting to go overboard; when really, what seems like an important detail to you makes little difference to the person reading.

The important thing is to keep the story moving forward.  Avoid weighting the reader down with blocks of detail.

For your question on the armour etc. think about blending description into the action/story.  Draw attention to a detail or two that stand out or tell us something about character i.e:

SIR BROOKES, 30s, rides tall in the saddle, the sun blazing off his polished armour.

SIR BROOKES, 30s, slouches in the saddle, his chain-mail rusted and ill-fitting.

Or something along those lines to give you an idea.  Be careful that description doesn’t start to read like a shopping list.  It’s easy to get carried away and could get repetitive wading through each characters style of dress/weaponry.


As to your other example:

INT. BOB'S HOUSE - KITCHEN - NIGHT

Bob walks into his kitchen and looks at his broken fridge then stares at his huge table with ten chairs.

-- Could be:

INT. BOB’S HOUSE - KITCHEN - NIGHT

Bob enters and takes a seat at the big table. He looks at the row of empty chairs, a sadness in his eyes.

Blending the description draws the reader’s attention to Bob’s character/mood -- it’s more functional and moves the story on.

Hope this helps.  As others have already mentioned, read scripts -- find one in a genre close to your own and see what worked for them.

Steve.


My short scripts can be found here on my new & improved budget website:


http://stevemiles80.wixsite.com/sjmilesscripts
Logged
Site Private Message Reply: 5 - 24
Equinox
Posted: May 13th, 2015, 5:13am Report to Moderator
January Project Group



Location
Germany
Posts
345
Posts Per Day
0.10
Hey Dan,

I totally agree with LC here. Don't mention stove, fridge or table with 3 chairs at all if they aren't necessary for the story. You could as well just say 'Bob enters the kitchen' then.

Almost finished your script, will get you my feedback at the weekend.


Logged Offline
Private Message Reply: 6 - 24
CameronD
Posted: May 13th, 2015, 10:02am Report to Moderator
Been Around



Posts
542
Posts Per Day
0.14
Only use description if it adds to the story is my rule. The broken fridge for example could be a way of SHOWING bob is living in poverty, down on his luck, lazy, or a terrible repair man. (that'd be funny. A repair man who lives in a house of broken items)

Or if something in the setting will be important later then make sure to add it in your description. If a child is going to fall down a set of stairs you better make sure the reader knows there is a set of stairs nearby.

When I write, if my scenes take place in a location that's nothing out of the ordinary I just skip scene descriptions altogether. I try to describe them in the slugline. For example instead of just a BAR I'll write DINGY BAR or a LUXURY HOUSE to give the reader an idea without over doing it.


http://www.TheFilmBox.org Movie reviews, news, and fun!
http://www.screenplaywritenow.com Write a screenplay. Write. Now.
http://www.SchismSEO.com Separate from your competition. Affordable SEO services
http://www.MyEasyGifter.com Because nobody likes receiving gift cards
Logged Offline
Private Message Reply: 7 - 24
Ledbetter
Posted: May 13th, 2015, 1:24pm Report to Moderator
Guest User



Well, let’s see…

A tree falls in the forest. If no one is around to hear it, does it still make a sound?

OR—

A TREE, tall from years of growth. It’s bark is a testament to an ageless defiance to time. Branches hang like the forest guardian, covering that is seeks to protect while it’s leaves fan out to create life giving shade to the nubile seedlings fighting to gain ground and become as majestic as it.

It Falls as though dead. Dead from God’s blow above in the form of angry lightning. It crashes…crashes to the ground as the forest inhabitants look on in terror. But wait, there are no inhabitants.

Not this day and the tree passes into the hands of eternity without so much as a witness, the question is whispered into the mist…

Was it’s passing even heard?




Shawn…..><
Logged
e-mail Reply: 8 - 24
SoullessDragon
Posted: June 23rd, 2015, 10:23am Report to Moderator
New



Location
Tamworth, Australia
Posts
24
Posts Per Day
0.01
So first time jitters keep popping up along with a million and one questions that I cannot find answers for.

So when is Detail, too much detail?

The art of screen/script writing is completely different to novel/creative writing. Some tell me Detail is important, others tell me that too much detail is wrong. So what's the deal? I'm used to writing with detail, finely tuned scenes in my writing that give the reader the ability to envision it in their mind as they read. But this isn't acceptable in scripts.



"What would you do if the moment you came into this world you were destined to be different?"
http://thecrossofsaintlucian.tumblr.com/
#Jai_is_Life
Logged Offline
Private Message Reply: 9 - 24
eldave1
Posted: June 23rd, 2015, 10:55am Report to Moderator
January Project Group



Location
Southern California
Posts
6874
Posts Per Day
1.93
Mr. Dragon: the thread Pia listed is valuable is well is just Googling the subject. I would add this.

- Always ask yourself three questions. (1) Is the detail necessary for some plot element in the story? (2) Is the detail already in the scene heading (3) Can the reader actually see the detail - if not, nuke it. An example of applying these guidelines:

INT. KITCHEN - DAY

Dragon sits at a oval, cherry wood, kitchen table given to him by his children on his birthday.


If the fact that the table is oval, made of cherry wood is not relevant to some plot point then neither are the details. you can just write:

Dragon sits at a table.

Now - if Dragon were going to stare at his reflection on the table - then a detail like it was glossy or polished would be relevant.

You won't need to add the detail that it is in the kitchen because the location is already in the scene heading and you can't write that it was given to him by his children because their is no way to see or hear that if it is in your description. You'll have to handle that through dialogue.

There are always exceptions - I have read instances where all of the above guidelines were violated and it was just fine for some reason. But if you are just starting out at this - practice adherence to brevity and then expand from there when you think it is stylistically important.

Lastly - you can always post some brief samples of your stuff here and I am sure you will get folks to weigh in with specific recommendations.




My Scripts can all be seen here:

http://dlambertson.wix.com/scripts
Logged Offline
Private Message Reply: 10 - 24
DustinBowcot
Posted: June 23rd, 2015, 10:58am Report to Moderator
Guest User



Write what it is important we see. A bar for example, goes without much description, everyone knows what a bar looks like, or can imagine one, so tell us what's different about the bar instead (but only if it is important to the story).
Logged
e-mail Reply: 11 - 24
CameronD
Posted: June 23rd, 2015, 11:29am Report to Moderator
Been Around



Posts
542
Posts Per Day
0.14
If it doesn't advance the story you don't need it. Remember that if your script is ever picked up there are good chances the director will change just about everything you write. The clothes, hairstyles, furniture you write in that don't matter. Screenwriting is about economy. Getting the most out of every word you write. Writing with the fewest words possible to convey your story clearly.


http://www.TheFilmBox.org Movie reviews, news, and fun!
http://www.screenplaywritenow.com Write a screenplay. Write. Now.
http://www.SchismSEO.com Separate from your competition. Affordable SEO services
http://www.MyEasyGifter.com Because nobody likes receiving gift cards
Logged Offline
Private Message Reply: 12 - 24
DustinBowcot
Posted: June 23rd, 2015, 2:26pm Report to Moderator
Guest User



Don't forget that atmosphere is important to a story too, so don't strip out too much. Finding the correct balance here is the bane of many a screenwriter.
Logged
e-mail Reply: 13 - 24
bert
Posted: June 23rd, 2015, 2:37pm Report to Moderator
Administrator


Buy the ticket, take the ride

Location
That's me in the corner
Posts
4233
Posts Per Day
0.61
Nobody can tell you "for sure" because every reader's tolerance is different.

Read scripts, both good and bad.  It's the only way to learn, and your own voice in the "scripted" form must evolve over time.

After a while, you'll know "too much" when you see it.  In your own work and in that of others.


Hey, it's my tiny, little IMDb!
Logged
Private Message Reply: 14 - 24
 Pages: 1, 2 » : All
Recommend Print

Locked Board Board Index    Screenwriting Class  [ previous | next ] Switch to:
Was Portal Recent Posts Home Help Calendar Search Register Login

Forum Rules
You may not post new threads
You may not post replies
You may not post polls
You may not post attachments
HTML is on
Blah Code is on
Smilies are on


Powered by E-Blah Platinum 9.71B © 2001-2006