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Yay! Welcome back, Dena. ... I've been jotting down some things, (mainly in my head so far) and I think I'll be a challenge contender too. Moving house yet again but I'm going to do my best to swing it.
Yay! Welcome back, Dena. ... I've been jotting down some things, (mainly in my head so far) and I think I'll be a challenge contender too. Moving house yet again but I'm going to do my best to swing it.
We can do it LC! It's been over six months since I've written anything!!!
Act Three (The Prestige): 10 - A Different Solution (The hero gains new information on how to defeat the monster. This may be delivered by someone they seek out for help, or may come through soul searching and observation.)
11 - Seeking Out the Beast (For the first time, the hero approaches the monster, rather than fleeing it. They intend to enact their solution)
12 - The True Cost is Revealed (In the process of confronting the monster, the hero realizes that to overcome it, the internal conflict must be encountered and defeated. That is the hidden cost; the hero will be irrevocably changed)
13 - Sacrifices Are Made (or not) (Faced with the ultimate choice, the hero either succeeds in defeating their internal conflict and winning against the monster, or fails and ultimately succumbs to their weakness)
14 - The Inevitable Fall Out (Show the consequences of whichever choice is made)
15 - Evil Cannot Be Conquered, Only Delayed
I really like the Act III detail in this horror beat sheet. IMO the Act I & II beats are same old, same old...but the beats in III are super helpful to ramp up a solid horror ending.
I still haven't written anything but hoping to have my outline and character backstories done by tonight.
Glad to see LC and Dena joining in!! It's gonna take a year to read all these.
36 pages down - Although there are some missing scenes, some that are quickly written (just the essence of the scene) and a lot at the beginning that needs reworking as the plot has changed somewhat through the course of writing.
I haven't bothered much with the dialogue so far - it's just generic so I can see what it is they need to say (or not say) - then I'll go through and try and give each character their own voice, change up what they say and how they say it.
I think the story is a bit all over the place at the moment but I am planning on getting it all down, then seeing how scenes can be moved or deleted to better the pacing and space out the plot points.
Sounds to me like you've got yourself a fairly solid system worked out.
Maybe - time will tell lol I haven't actually finished a feature since I started taking it seriously. Many many WIP though lol
I am currently reading the script for The Babadook - Which is pretty dam good so far. In doing so I realise I struggle with the buildup - building up the characters, the world, the situation, the tension. I just seem to be a bit gung-ho and get straight to it. I get most of my story down and realise it's almost done after like 40 pages lol
In The Babadook - the book doesn't appear until page 20. In my story, by page 20 most people are dead and the protag has been running and screaming for 10 minutes lol. Really need to work on my buildup and drawing people into the story - practice makes perfect I guess.
9 pages and 3 scenes written but pages and pages of notes and ideas. Full script coming in at around a 17 - 18 scenes at the moment but that should change. It's all starting to come together.
If at first you don't succeed........bribe someone.
The only chance that I finish this thing is if I get quarantined.
Ooh, then again, maybe don't joke.
Tom Hanks & Rita Wilson are in one of our lovely Gold Coast hospitals as we speak. You get pretty close to people when you take Selfies together. Oh, dear.
Anyway, moving house today so as you can imagine I'm getting Buckley's done. Even if I don't make the deadline I'm going to try and start and finish a feature length script.
In horror the antagonist is often the star. Less exposition is more. Write less dialogue. The audience will understand, e.g. A picture paints a thousand words. Don't explain everything – the value of production design – an object, shirt, can often tell more than dialogue. Building suspense v jump scares. Suspense is patience – camera down empty hallway for example. Turn audience into victims. Torture your protagonist.To the point: How much worse can this get? The more suffering the more cathartic the victory.
Very inspiring for this project I thought.
P.S. Matthew, much better choice with The Babadook. ...
In horror the antagonist is often the star. Less exposition is more. Write less dialogue. The audience will understand, e.g. A picture paints a thousand words. Don't explain everything – the value of production design – an object, shirt, can often tell more than dialogue. Building suspense v jump scares. Suspense is patience – camera down empty hallway for example. Turn audience into victims. Torture your protagonist.To the point: How much worse can this get? The more suffering the more cathartic the victory.
Very inspiring for this project I thought.
P.S. Matthew, much better choice with The Babadook. ...