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SimplyScripts Screenwriting Discussion Board    Screenwriting Discussion    Simplyscripts Collaborative Effort  ›  Collaborative Game/Exercise Ideas Moderators: Mr. Blonde
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  Author    Collaborative Game/Exercise Ideas  (currently 5813 views)
alffy
Posted: November 5th, 2008, 3:07pm Report to Moderator
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Quoted from GM
although to be fair I seem to remember Newcastle was always about 10 years behind Redcar


I fell off my chair laughing when I read this! lol.


Check out my scripts...if you want to, no pressure.

You can find my scripts here
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alffy
Posted: November 5th, 2008, 3:09pm Report to Moderator
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I'm a bit behind with this thread but there's some great ideas in here. Love the haunted house idea too. Not seen death race but it sounds cool although the rules a bit complicated.


Check out my scripts...if you want to, no pressure.

You can find my scripts here
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Sandra Elstree.
Posted: November 5th, 2008, 3:39pm Report to Moderator
Of The Ancients


What if the Hokey Pokey, IS what it's all about?

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Quoted from mcornetto


I think this is a good approach but I would also like to add that you should treat your scene as a story. It should have a beginning, middle, and end.  It should have conflict and resolution.  That isn't to say that you shouldn't have cliffhangers or leave some things dangling for later scenes.  But your scene should be satisfying on it's own regardless of the rest of the script.



I don't watch the Sopranos because it reminds me of the people I grew up with.  Not the violence but the characters themselves.  I grew up in Northern New Jersey in an Italian family.  I know these people. I left New Jersey to get away from them and I'm not going to watch them on TV.

I might check out The West Wing though.


I do more reading since I watch very little TV, but your comments have me interested in checking out at least some of this series.

Sandra



A known mistake is better than an unknown truth.
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mcornetto
Posted: November 5th, 2008, 3:43pm Report to Moderator
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Quoted from alffy
Not seen death race but it sounds cool although the rules a bit complicated.


Not complicated.  Just a number of steps which I will guide everyone through.  Ultimately it will involve posting scenes - just like the killer game.  It's more collaborative than the killer game though and requires teamwork.  

If you have seen Death Race 2000 you would understand it a bit better - it just plays on that films structure.  
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Sandra Elstree.
Posted: November 5th, 2008, 3:45pm Report to Moderator
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What if the Hokey Pokey, IS what it's all about?

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Quoted from MBCgirl
This is just for discussion

I like the haunted Castle idea.  

Another idea is a small town and I know just the place...every year they do a mystery weekend at the end of February.  People get all the clues and that leads them to the killer.  We could use this small island town and there is a map of the town so you would know where you are and where you are going.  

Plus, if we did it right...maybe they would take on our story and use it in 2010.  They do a lot of advertising in Seattle for this thing, but people come from all over the world.

Check out the website...it's a VERY COOL town.  

http://www.visitlangley.com

For the record...I'm getting a bit homesick.  I need to smell the ocean!
~m~




I like your input here MBCgirl. Not only would the game idea be fun, but you're making it a strategic move as well and thinking ahead.

Sandra



A known mistake is better than an unknown truth.
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NiK
Posted: November 5th, 2008, 3:49pm Report to Moderator
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I think let's finish S.S Craven first then we gather the ideas and have a thread where everyone of us could vote. No we won't vote for the USA president but for which game we will play next.

I don't know what you think about it.



Gift of Blood - NEW! co-written tonkatough
Where?
Anniversary

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Sandra Elstree.
Posted: November 5th, 2008, 4:10pm Report to Moderator
Of The Ancients


What if the Hokey Pokey, IS what it's all about?

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Quoted from NiK
I think let's finish S.S Craven first then we gather the ideas and have a thread where everyone of us could vote. No we won't vote for the USA president but for which game we will play next.

I don't know what you think about it.


I think that's an excellent idea!

Sandra



A known mistake is better than an unknown truth.
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mcornetto
Posted: November 5th, 2008, 4:49pm Report to Moderator
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I don't think there is any harm in floating ideas around while we're waiting for the game to finish.  I'm keeping an eye on the game and I'm not going to let you forget about it.
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mcornetto
Posted: November 5th, 2008, 6:48pm Report to Moderator
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I like the haunted house as a setting for a killer game - it would be something like The Haunting or Rose Red.

I like the idea of using a town but I'm not sure how well a traditional mystery would lend itself to this technique.  Everyone would be sending out red herrings right and left and there wouldn't be any satisfaction in finding out who-dunnit.  If we picked a person to represent the killer then the game is up once that person is discovered.  Though maybe not.  I'd have to think about how we might structure something like that.  It would certainly require a bit of planning on our parts to pull it off well.

Much better if a corpse is discovered and several people in the town have a reason to be the murderer.  Accusations fly and the town in thrown into climate of fear and paranoia.  Dark secrets are uncovered as the towns temper boils. Then the murderer is revealed.



    
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MBCgirl
Posted: November 5th, 2008, 8:28pm Report to Moderator
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Quoted from mcornetto
I like the haunted house as a setting for a killer game - it would be something like The Haunting or Rose Red.

I like the idea of using a town but I'm not sure how well a traditional mystery would lend itself to this technique.  Everyone would be sending out red herrings right and left and there wouldn't be any satisfaction in finding out who-dunnit.  If we picked a person to represent the killer then the game is up once that person is discovered.  Though maybe not.  I'd have to think about how we might structure something like that.  It would certainly require a bit of planning on our parts to pull it off well.

Much better if a corpse is discovered and several people in the town have a reason to be the murderer.  Accusations fly and the town in thrown into climate of fear and paranoia.  Dark secrets are uncovered as the towns temper boils. Then the murderer is revealed.  


Can I just say....NEVER put your clothes on again!   Who the hell is that guy on your avitar?

With regard to the town...I think that is a version that they do...the killing has already happened, but they don't know who the killer was, but as you mentioned...they are all suspect.  Small towns are famous for dirty little secrets.

I'm in marketing and was a disc jockey in the Seattle area for 13 years so I could probably get more of the rules and thoughts of what they like to see....twist a few arms.  Anyway...it's something to think about...and just think if there were actually people who became our characters and got the clues we gave   It could be loads of fun.

Whichever way it goes...I'm happy no matter what we do...loads to learn and experience.

~m~






http://www.myspace.com/mbcgirl  

I love words and the fact that when the page is blank...there's nothing there until words are formulated in my brain. Those thoughts...rushing through my viens and out my finger tips, find "life" on the page.  

When people and places come to life...that to me is exciting.


MBCgirl =)
My finger nails should look nice while I type - Red works!
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Sandra Elstree.
Posted: November 6th, 2008, 1:41am Report to Moderator
Of The Ancients


What if the Hokey Pokey, IS what it's all about?

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Quoted from mcornetto
I like the haunted house as a setting for a killer game - it would be something like The Haunting or Rose Red.

I like the idea of using a town but I'm not sure how well a traditional mystery would lend itself to this technique.  Everyone would be sending out red herrings right and left and there wouldn't be any satisfaction in finding out who-dunnit.  If we picked a person to represent the killer then the game is up once that person is discovered.  Though maybe not.  I'd have to think about how we might structure something like that.  It would certainly require a bit of planning on our parts to pull it off well.

Much better if a corpse is discovered and several people in the town have a reason to be the murderer.  Accusations fly and the town in thrown into climate of fear and paranoia.  Dark secrets are uncovered as the towns temper boils. Then the murderer is revealed.



    


I'm glad someone is thinking about the technical side of things. Last night, I called out in a dream (no shit!)

I NEED A MAN!!!!

Because I couldn't fix a bicycle wheel! And I really am that inept when it comes to fixing things...

When "The Man" showed up:

Ooooh -- now that was heaven!!!

Sandra



A known mistake is better than an unknown truth.
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Orange
Posted: November 6th, 2008, 3:38am Report to Moderator
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Perhaps a all inclusive resort on a small private island accessible only by boat?
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NiK
Posted: November 6th, 2008, 3:53am Report to Moderator
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Quoted from Orange
Perhaps a all inclusive resort on a small private island accessible only by boat?


Look like LOST the series.

I consider Death Race and the Haunted House for our next game would be the pretenders.



Gift of Blood - NEW! co-written tonkatough
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Orange
Posted: November 6th, 2008, 3:59am Report to Moderator
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Does lost have shuffleboard? i think not!
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MBCgirl
Posted: November 6th, 2008, 11:17am Report to Moderator
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Langley is a resort town on an island   

I think the haunted house or castle sounds the easiest to navigate...and get a floor plan of.

All in all...what ever we do...it will be a lot of fun!

~m~


http://www.myspace.com/mbcgirl  

I love words and the fact that when the page is blank...there's nothing there until words are formulated in my brain. Those thoughts...rushing through my viens and out my finger tips, find "life" on the page.  

When people and places come to life...that to me is exciting.


MBCgirl =)
My finger nails should look nice while I type - Red works!
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