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SimplyScripts Screenwriting Discussion Board    Screenwriting Discussion    Screenwriting Class  ›  Passing time Moderators: George Willson
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BSaunders
Posted: October 15th, 2015, 12:54am Report to Moderator
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Is it frowned upon to have:

X amount of seconds pass..

In your script?

Or is it better to have 'Beat'?

For example:

The crowed panics. Everyone dashes around, trying to stay dry.

Three seconds pass.

Four ear-splitting gun SHOTS rip through the museum. The place ERUPTS. People spurt like wild fire to get out of harms way.
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LC
Posted: October 15th, 2015, 2:07am Report to Moderator
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Brandon, a lot of writers/readers get miffed with 'beat'. This is because something's supposed to be actually happening in that beat/pause i.e., characters staring each another down etc. It can indicate the writer is just being lazy - let's throw a beat or pause in.

If it was to be an exact three seconds then you can show that easily with a clock, or a character looking at his/her watch, or a bomb about to explode, counting down the seconds etc. That's the basic way.

In your example of the museum - I would have QUIET, (MOS) show the seconds ticking around the dial of a clock for example, then four ear-splitting gun SHOTS etc. Sound returns to normal - people run, scream, etc.

Are your examples just random? What context are you speaking of?


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BSaunders
Posted: October 15th, 2015, 2:13am Report to Moderator
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Quoted from LC

Are your examples just random? What context are you speaking of?


It's from one of my scripts.

It's inside a museum. The sprinklers start spraying from the roof, everyone starts moving around etc. And then gunshots are heard.

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LC
Posted: October 15th, 2015, 2:20am Report to Moderator
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Right, so mainly it comes down to it being a style choice, but personally I'd steer clear of 'beat'.

See what others think as well...


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Equinox
Posted: October 15th, 2015, 5:26am Report to Moderator
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Does it matter it's 3 seconds or not?


Quoted Text

It's inside a museum. The sprinklers start spraying from the roof, everyone starts moving around etc. And then gunshots are heard.


If not, why not just write it like that?

Personally I think '3 seconds pass' needs a good reason as to why it are exactly 3 seconds.


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eldave1
Posted: October 15th, 2015, 11:05am Report to Moderator
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IMO, If you are literally talking about 3 seconds - no - don't indicate it. There must be hundreds of instances in every script where seconds pass between one action and another. Can you imagine the clutter if a writer interrupted the action every time they wanted to show seconds passing? I think the sequence is okay without any indication of time. e.g.,

The crowed panics. Everyone dashes around, trying to stay dry.

Four ear-splitting gun SHOTS rip through the museum. The place ERUPTS. People spurt like wild fire to get out of harms way.

But if you are determined to indicate the time - I would rather have you put some meaningful action in between (i.e., something to take up the 3 secs). Just making this up - but something like:

The crowed panics. Everyone dashes around, trying to stay dry.

A MOTHER SCREAMS - can't find her child

Four ear-splitting gun SHOTS rip through the museum. The place ERUPTS. People spurt like wild fire to get out of harms way.


My Scripts can all be seen here:

http://dlambertson.wix.com/scripts
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DustinBowcot
Posted: October 15th, 2015, 4:40pm Report to Moderator
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Quoted from eldave1
People spurt like wild fire to get out of harms way.


Not sure why this sentence makes me chuckle. Perhaps it's because I generally think of 'spurt' in terms of liquid spraying. The image I have after reading this probably shouldn't be repeated.
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eldave1
Posted: October 16th, 2015, 4:23pm Report to Moderator
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Quoted from DustinBowcot


Not sure why this sentence makes me chuckle. Perhaps it's because I generally think of 'spurt' in terms of liquid spraying. The image I have after reading this probably shouldn't be repeated.


It was just something that happens in the spurt of the moment?


My Scripts can all be seen here:

http://dlambertson.wix.com/scripts
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