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SimplyScripts Screenwriting Discussion Board  /  Screenwriting Class  /  just a question...
Posted by: victortiti89, June 12th, 2012, 2:07pm
I have some supernatural beings in my script. How can I write that they speak with modified voice, to sound more menacing? I mean, computer modified voice, like in some videogames? Thanks for answering!:)
Posted by: Mr. Blonde, June 12th, 2012, 2:47pm; Reply: 1
A simple wryly should do it.

          JOE BOB
     (Mechanical voice)
Wassup, yo?

Bad example, but that's the general idea of how I'd do it.
Posted by: BoinTN, June 12th, 2012, 2:49pm; Reply: 2
If they all always speak that way, you could do it as part of the general character description, i.e., "They speak with digitzed voices" too.
Posted by: Felipe, June 12th, 2012, 3:15pm; Reply: 3
If this is something that only happens once or very few times throughout the script, I'd use a parenthetical... otherwise, I'd mention it in an action like when the supernatural being first speaks and maybe insert a few nods here and there regarding the menacing sounds.

You should treat it almost as a character description. You don't need to keep describing what a character looks like. If you emphasize it well enough, the reader will remember.
Posted by: Dreamscale (Guest), June 12th, 2012, 7:54pm; Reply: 4
If certain characters speak with a certain accent or the like all the time, I'd personally use a "note".

Example - All alien creatures speak in an evil, mechanical way.

Example - All locals speak with a Southern drawl.

Otherwise, you'll be using either wrylies or a line of prose every time a new character speaks or is about to.
Posted by: Sandra Elstree., June 12th, 2012, 11:32pm; Reply: 5

Quoted from Dreamscale
If certain characters speak with a certain accent or the like all the time, I'd personally use a "note".

Example - All alien creatures speak in an evil, mechanical way.

Example - All locals speak with a Southern drawl.

Otherwise, you'll be using either wrylies or a line of prose every time a new character speaks or is about to.


Jeff is absolutely correct!

Using wrylies all the time would simply lead to a distracting read. It would become irksome and draw one out of the story.

I do want to offer this advice however, regarding the direction at all:

Is it possible for you to show the menacing nature through the actions of the menacing characters? ...thereby leaving it in the hands of subsequent technicians subscribed to the project to produce?

I guess what I'm saying is: By saying less we're really saying more. What we might at first imagine as a mechanical voice and thus we kind of "plant" it in the readers mind might in fact weaken the effect.

IF we can write in such a way that we DON'T NEED *notes to convey something, then perhaps we truly are pushing ourselves on to be better conveyers of emotion.

Sandra
Posted by: Felipe, June 13th, 2012, 11:20am; Reply: 6
I prefer to hint at it in action over using "notes." They just feel like they take people out of the story to me.
Posted by: ajr, June 13th, 2012, 11:27am; Reply: 7
Dialogue should be written in such a way that how it's said is never a question...

ALIEN #1

You - will - die - Earthling.

or

CLETUS
We're fixin' ta go down ta the gen'ral store. Y'all can tag along if ya want...
Posted by: tjalex, June 15th, 2012, 12:25pm; Reply: 8

Quoted from Felipe
If this is something that only happens once or very few times throughout the script, I'd use a parenthetical... otherwise, I'd mention it in an action like when the supernatural being first speaks and maybe insert a few nods here and there regarding the menacing sounds.

You should treat it almost as a character description. You don't need to keep describing what a character looks like. If you emphasize it well enough, the reader will remember.


That sounds about right.
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