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SimplyScripts Screenwriting Discussion Board    Screenwriting Discussion    Screenwriting Class  ›  Writing dialog for a group Moderators: George Willson
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  Author    Writing dialog for a group  (currently 1512 views)
Miles Trahan
Posted: December 23rd, 2007, 9:19pm Report to Moderator
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Hey there, I've been dwelling on something I wrote a little while ago that, for reasons I'm not exactly certain of, just doesn't feel/read right to me. Anybody know of a better way of handling this?

Problem: How exactly should I write a bunch of different characters talking simultaneously over one another in a small group?

Example:

the nearby front door is knocked
practically off its hinges by the Hoods, who push their way
in guns drawn. At once they begin shouting to one another:

HOODS
Oh, shit! Look over there--
(then)
That motherfucker!
(then)
We’re too late!
(then)
Where is he?!
(then)
I don’t--
(then)
Where the fuck is he?!


----

I don't know, maybe the way its written is good enough, it just looks... odd. Any help?


My Scripts:

Monsters and Madmen - full length feature:

http://www.simplyscripts.com/scripts/MONSTERSANDMADMEN.pdf
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dogglebe
Posted: December 23rd, 2007, 10:08pm Report to Moderator
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Unless what the crowd says is significant, you could just write:

Passengers ad-lib SCREAMING.

or

The children ad-lib GIGGLING


Phil
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The Working Screenwriter
Posted: December 24th, 2007, 2:36am Report to Moderator
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First of all, is this a comedy you’re writing?  If not (and even if it is), I see no reason why these hoods all have to be talking at the same time.  In a tense thriller, bad guys don’t all start flapping their gums, especially not in unison.  Bad guys are typically stoic and tight-lipped.  It’s not important that they all start shouting at each other, is it?  I'd think what they're saying would be of more importance.  Also, consider giving your bad guys names.  Here’s how you might rewrite your example:

INT. MOTEL ROOM – NIGHT

The front door blows inward, knocked clean off its hinges.  Three hoods – JAKE, GUS, and SNAKE  – surge inside, guns drawn, out for blood.  Problem is, the room is empty.

JAKE Dammit, where’d he go?
GUS: Sh*t!  It’s a setup!  Now what?

Jake stares at the empty room, quietly seething.

GUS: Jake, what’ll we do?  Jake?
JAKE: What’ll we do?  We kill the motherf*cker, that’s what.  
SNAKE: How?  He’s probably miles away by now.  He could be all the way to –
GUN: I said we kill the motherf*cker!  Get your asses in gear.  Move!

As quickly as they arrived, they're gone.


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Miles Trahan
Posted: December 24th, 2007, 5:40pm Report to Moderator
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I don't really see why I need to give my "hoods" names and such when they're pretty much just interchangeable extras that are in the story for all of about 5 seconds, but yeah, I guess they don't need to be speaking all at once.

Also, some hoods appear at other various times throughout the script, finding names to give them all seems like a pointless exercise when we at no point need to know who these people are in the least.


My Scripts:

Monsters and Madmen - full length feature:

http://www.simplyscripts.com/scripts/MONSTERSANDMADMEN.pdf
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ReaperCreeper
Posted: December 24th, 2007, 6:25pm Report to Moderator
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I have a question too. I figured I could put it on the same thread since it also involves dialogue.

Okay, so I have a group of six or seven people talking--Do I need to differentiate when they're talking to no one in particular or if they're talking to a specific person in the group without saying their names? I'm not really sure how to do this. I don't think I need to, but it'd be good to know.

--Julio
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Blakkwolfe
Posted: December 24th, 2007, 6:27pm Report to Moderator
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Three hoods – JAKE, GUS, and SNAKE


Think it's important to give names to people, even bit players...Don't like to see Cop #1...Names tell alot...even from this sample, I can tell a bit about the make up of the group...I know they are not mafia and are not nessecarily affilitated with each other...Gus and Snake may not be sluggin JD down at the Rusty...

If there are more hoods used, why not use the same guys? Unless, of course, they are whacked, then get some more people...If they are in your script, they are important.


Failure is only the opportunity to begin again more intelligently - Dove Chocolate Wrapper
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Blakkwolfe
Posted: December 24th, 2007, 6:34pm Report to Moderator
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Quoted from ReaperCreeper
Do I need to differentiate when they're talking to no one in particular or if they're talking to a specific person in the group without saying their names?


I'd imagine that Phil's suggestion earlier would apply to this as well..

Party Goers ad lib CHATTER

I've also seen it written in the description:

A happy group of TOWNSPEOPLE approach the stagecoach. They call out to Buck in unison.
Good to see ya, Buck! How was the ride? What's the good word, Buck!


Failure is only the opportunity to begin again more intelligently - Dove Chocolate Wrapper
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dogglebe
Posted: December 24th, 2007, 7:38pm Report to Moderator
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Quoted from ReaperCreeper
Okay, so I have a group of six or seven people talking--Do I need to differentiate when they're talking to no one in particular or if they're talking to a specific person in the group without saying their names? I'm not really sure how to do this. I don't think I need to, but it'd be good to know.


If John is talking to Mary, you would write:

        JOHN
   (to Mary)
Blahblahblahblahblah

        MARY
   (to John)
Blahblahblahblah...

but you would write it only the first time.  If he and Mary keep talking to each other, you wouldn't have to continue the parentheticals unless they talk to someone else.


Phil

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Miles Trahan
Posted: December 24th, 2007, 7:42pm Report to Moderator
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Quoted from Blakkwolfe


Think it's important to give names to people, even bit players...Don't like to see Cop #1...Names tell alot...even from this sample, I can tell a bit about the make up of the group...I know they are not mafia and are not nessecarily affilitated with each other...Gus and Snake may not be sluggin JD down at the Rusty...

If there are more hoods used, why not use the same guys? Unless, of course, they are whacked, then get some more people...If they are in your script, they are important.


True, but isn't the golden rule to always try and write just what we, the audience, will see/hear and know from what we gather ourselves? No one viewing the film itself will know or care who these guys are, isn't it superfluous to take the time to differentiate them in the script when, unless you have them say their names or do something equally nonsensical, it's of no importance to your audience?


My Scripts:

Monsters and Madmen - full length feature:

http://www.simplyscripts.com/scripts/MONSTERSANDMADMEN.pdf
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Tierney
Posted: December 24th, 2007, 8:34pm Report to Moderator
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My suggestion would be to write it like this:

Five HOODS push their way in guns drawn. At once they begin shouting -- THAT MOTHERFUCKER! WE'RE TOO LATE! WHERE IS HE! -- when they realize their target is long gone.

Here is the reasoning.  If the characters are just there to kick in a door and never show up again the scene will be shot without sound.  It's hard to mic this type of scene with everyone talking at once.  No production will take the time to individually mic an extra for a throw-away line that I'm guessing only serves to bridge scenes.  The shouts will be done by the ADR group and then added in post.
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The Working Screenwriter
Posted: December 25th, 2007, 4:51am Report to Moderator
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With regards to the original post...

I wasn’t really sure how important the hoods were to the storyline, so I gave each of them a name.  But if your hood characters are only in the one scene, I have to ask: WHY?  That’s something I see in so many novice scripts: characters that show up for one brief moment in time and are never seen again.  Do you really need to have other hoods appearing throughout the script?  Can’t you just use the same handful of bad guys and make things easy on yourself (and the producers)?  Think about it.

But if they do appear again in the story, then you might as well give them names.  Almost anything is better than HOOD #1, HOOD #2, HOOD #3.  Ugh.  Also, as our friend “Blakkwolf” pointed out, the name can help paint a picture of who that character is.  I mean, a guy named “Snake” ain’t gonna some college preppie.



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Miles Trahan
Posted: December 25th, 2007, 6:07pm Report to Moderator
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The hoods in this particular scene aren't really essential to the plot or big players at all, but I see your point and will give names to "other" hoods that appear earlier in the script, who have a short exchange that is pretty necessary to the scene in context. This scene I guess could be done without the dialog, or at least written the way its described two posts above, so thanks all for the replies.


My Scripts:

Monsters and Madmen - full length feature:

http://www.simplyscripts.com/scripts/MONSTERSANDMADMEN.pdf
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dogglebe
Posted: December 25th, 2007, 8:17pm Report to Moderator
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If these hoods are there for this one moment in the script, naming them isn't necessary.  If they're just part of a background of spectators, you can simply do what I mentioned earlier about ad-libbed dialog.
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Shelton
Posted: December 25th, 2007, 8:32pm Report to Moderator
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I wouldn't recommend having five hoods show up for only a few seconds and having each one of them talk.

Odds are it's going to be one of the first things removed when the producer has to decide whether or not he's going to pay one guy a "speaking" rate vs five for just a few seconds time.


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mgj
Posted: December 25th, 2007, 8:46pm Report to Moderator
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Just write:

                         HOODS
               - Oh shit--
               - Where is he?!
               - Where the fuck is he?!

That's what I always do for a montage of voices involving minor characters.   Notice I trimmed things down a bit.  Two or three voices is about the max I'd say for this sort of thing.  It still gets your point across pretty well, I think.


"If at first, the idea is not absurd, then there is no hope for it." - Albert Einstein
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