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Very, very talky. Maybe a bit too much. Almost felt like the writer was stallling. Not holding for suspense or character quirks, but just stalling. I was about to give up until they found the necklace and Sarah was talking about her lineage. Not a horrible effort, but I felt that it needed to be tighter.
Other than that, nice job. Kist turn off the mores/cont'ds as headers-footers.
I thought for sure the story itself would be the part that involved witches, but the real witch is one of the girls. I liked that aspect of it. I think you can cut it back by a page or two. Great job on this!
There were some admirable things about this one. The humor was great. The writing was sparse and flowed. Admittedly, there were typos here and there - you can tell this one was rushed. But I can also tell that the writer's got a good ear for intelligent dialogue... I chuckled at a lot of the banter back and forth.
The ending? Left me flat. Everything up to it was fun...but the conclusion was too abrupt...I didn't feel satisfied. This is someone who can write. But it needed to really end on a bigger bang.
This seems like a good idea in the making, but not fulfilled.
I liked the tent setup and where it was headed with the voodoo stuff, but throughout I didn't really get anything from it.
There was no real payoff to the story telling either - Angela tells them that they are both going to live out their stories but we didn't get to hear any major parts of a story that would make us understand their fear/ horror in the end. You set us up for a great story from Debbie, but then left us hanging. In all reality you could cut the banter in the middle down and add some story telling instead to clear this up.
Speaking of horror - the way it is, i would not call it a horror - more suspense than anything.
The writing itself is clean and easy to read, except for a few little niggly typos that made it feel rushed.
I do like the twist with Angela and a few little things that tied together, for instance her asking about the time, etc.
Grammar errors, typos, capitalization, and double-hyphen abuse aside, it wasn't a bad story. Where's the mythology for all of this coming from? It would have been great to use some of those pages at the start to lay some more mystery to connect it at the end.
The dialogue wasn't bad, it came across instinctive but I never grasped the pace of it. A few too many interruptions for my tastes.
The end was a decent revelation. Couldn't they have investigated the outside? That would've been kinda ironic. Overall, it feels pretty rushed and needs a cleanin'.
A worthy effort. Dialogue was crisp and flowed for the most part. I have to agree with the others that some of the dialogue goes on a bit too long. I get that the horror aspect came from the atmophere presented throughout. A big time storm ripping through a lonely tent out in the middle of nowhere. Nicely done but the ending had a chance to be great if Sara's character had done more than just having one of the girls reading her note to say they're going to die.
All of this is a setup for the story I'd rather see, which starts after this one ends. Instead we got the back story, all talk and no action.
The dialogue is pretty good but the characters aren't distinct enough, they all sound the same. It's not visual enough, for something this sparse on detail you should have at least given us a good idea of where they'd pitched tent.
Good effort, now go and write the story of revenge this should have been.
Initially I thought this was another script with bad adolescent dialogue with "bitch" and other profanity are overused by full blown adults. This turned out to be a lot more realistic though and the people using it are at least close to being teenagers. They should be, by the way. They read like teenagers and their whole activity seems better suited for that age.
Still, there was a major problem with the dialogue. That is, Sir Basil Exposition. So much backstory is explained with seemingly no attempt to make it come out naturally. If it emerged in little bursts when it came up organically in conversation, it might've worked. There'd still be a lot of it but it'd be preferable to these huge blocks of mongo exposition that are shoehorned in here. The letter at the end is especially epic exposition that feels even more awkward given how late it comes into the story.
The payoff is weak, pure and simple. I'm not sure if it was expected to have more impact or if the build up just ate up all the space that could've been reserved for something more satisfying. I'd guess the latter. Dialogue takes up a lot of page count and this script is almost all dialogue. The end result isn't terrible but it's a meager, insubstantial meal when it's over.
That's about it. Really not much to this one at all. I'd do away with a lot of this excess dialogue and work on the payoff.
At page 6 so far, this better not be one of those stories where Angela is the one making the noises and having fun until the characters discover the 'last noise' wasn't her.
A few mistakes littered around.
Well, the dialogue lapsed between full on the nose expositional mode to 'I'm a cliched character'. The story was simple but like the characters, cliche as can be. I don't buy the dialogue and it's a poor way to set a revenge story up. The script is clear, it works if you look at it from just the story's POV but it needs to be a little more smoother with better flow for it to work.
No comments read before. Non-native speaker – take it or leave it.
The tent
Hello. A screenplay which confused me nearly most concerning of all plays I read in life.
"Have to break my rules first time regarding to avoid dialogue"
3 clichéd girls in a tent. Stereotypes, but who cares. No problems if you are able to build some subtle dialogue within this combination. It' a girl talk, all right.
Dialogue at its best and worst at the same time.
You explain far to much the context that you've been build in such an amazing way before.
WE CAN FOLLOW EVERYTHING BECAUSE OF THE ENORMOUS KONTEXT/METAPHORS YOU BUILD. YOU START TO SPEAK THAT KONTEXT OUT RIGHT AFTER THAT. COMPREHENSIVE.
Why? It is all there!
You don't trust me to get it. And I feel that clearly. Worst impression you can do in a movie ever ever ever. Absolutely no-go. We feel dumb. You has to make us feel smart, cool, beautiful.
I don't know if you can handle this in the future. Hard lesson to learn: Preventing distance between you and your audience. You have to get this together.
I give you an advice-
Every second you work on film say to yourself: My audience are the most smart, most beautiful, most intelligent people on earth.
If you change that I think you got the talent to do it.
+ where I live- girls wouldn't say bladder anytime; girls don't use such words, there are yukki They would eventually say: I got an inflammation of bladder