SimplyScripts Discussion Board
Blog Home - Produced Movie Script Library - TV Scripts - Unproduced Scripts - Contact - Site Map
ScriptSearch
Welcome, Guest.
It is May 3rd, 2024, 5:44am
Please login or register.
Was Portal Recent Posts Home Help Calendar Search Register Login
Please do read the guidelines that govern behavior on the discussion board. It will make for a much more pleasant experience for everyone. A word about SimplyScripts and Censorship


Produced Script Database (Updated!)

Short Script of the Day | Featured Script of the Month | Featured Short Scripts Available for Production
Submit Your Script

How do I get my film's link and banner here?
All screenplays on the simplyscripts.com and simplyscripts.net domain are copyrighted to their respective authors. All rights reserved. This screenplaymay not be used or reproduced for any purpose including educational purposes without the expressed written permission of the author.
Forum Login
Username: Create a new Account
Password:     Forgot Password

SimplyScripts Screenwriting Discussion Board    Unproduced Screenplay Discussion    Short Scripts  ›  Zombies at 4 O'Clock! Moderators: bert
Users Browsing Forum
No Members and 14 Guests

 Pages: « 1, 2 : All
Recommend Print
  Author    Zombies at 4 O'Clock!  (currently 2855 views)
Phife
Posted: December 14th, 2007, 5:40pm Report to Moderator
New


New!

Location
Seattle
Posts
14
Posts Per Day
0.00
Hey Blakkwolfe, I just read your short. I can't really contribute anything new, because everyone else has stated this script's minor problems.

-The cold wall description
-The ages of character's...
Etc.

But it's still a good idea, and your characters are believable as well as their dialogue. It doesn't read like it's forced. So, just a few bits and pieces here and there, and this is a great little short!

Logged Offline
Private Message Reply: 15 - 18
Gwydion
Posted: December 23rd, 2007, 6:58pm Report to Moderator
New



Location
90038
Posts
32
Posts Per Day
0.01
This was up my alley.  I think the love/hate thing with the script falls into a category of who-can-relate.  I do want more with the guy she kills at the beginning.  I don't have to see him.  I would just like to bring him into convo.  Could you have her complain to Alissa that if she had known the ninjas weren't here she would have toyed around some more with the sentry droid, or something?  Could you do me a small personal favor and have her shoot the radio.  Out of courtesy?

I get her.  I understand her getting instantly bored after entering the room.  I'd shoot the rat.  I'd shoot the quarter.  I'd try to find out if any of the boxes would blow up and reveal some interesting power ups.  I'm always ready for the next level.  My motto is shoot first and seek ammo later.  Maybe she'd even ask Alissa to suit up and join her.  Alissa could laugh it off and say that's not her department.

I don't want this to be a feature.  Another five minutes tops.  The story is laid out well.  No damning confusions.  Easy to read and picture in the mind.  Lots of fun, laughs, and twists.  I know I got my money's worth.  The changes I want to see are all about seeing you put it everything out there and giving some more.  It ends at the perfect spot.  I don't want to see anything after that.


Fight back:
Family Practice
Oh, What a Night
Logged Offline
Private Message Reply: 16 - 18
Soap Hands
Posted: December 27th, 2007, 2:52pm Report to Moderator
New



Location
Idaho
Posts
226
Posts Per Day
0.04
Hey,

I wasn't confused about the coin thing. I was a little confused by Victoria talking out of no where around Alyssa's desk. Was she in the area? You didn't mention that. But overall all I thought this was well written.

Story wise I thought it was ok. I would have liked some more action. Some of your jokes didn't work that well for me. Overall I did enjoy the kind of self aware quality it all had. I thought that was a little different, in a nice way.

I think this is an entertaining character and I hope you continue with it.

Overall, I liked this but I think it could be improved with more action... and zombies... and hopefully eventually zombie ninjas with telekinesis. I guess we will be getting some more of that stuff in the next installment. Just remember that you can never have enough zombie ninjas with telekinesis.

sheepwalker  
Logged Offline
Private Message Reply: 17 - 18
Blakkwolfe
Posted: December 27th, 2007, 6:27pm Report to Moderator
Been Around



Location
Florida, USA
Posts
706
Posts Per Day
0.12

Quoted from Soap Hands
Just remember that you can never have enough zombie ninjas with telekinesis.


Thanks Sheep, appreciate the comments...Have a revision pending, but unfortunatly the zombie (Dave) isn't telekenetic or very bright, although I agree maybe he should be...

Gwydion, thank you also...She doesn't shoot the radio in the revision either...Got rid of the first attacker as per Cindy's suggestion and tried to do a better job establishing the setting.

I try to I find my ammo before blowing stuff up (actually, I had her gibbin' and fraggin' at one point, but I wasn't sure if people would get the DOOM reference...)

Thanks again,

Joe



Failure is only the opportunity to begin again more intelligently - Dove Chocolate Wrapper
Logged Offline
Site Private Message Reply: 18 - 18
 Pages: « 1, 2 : All
Recommend Print

Locked Board Board Index    Short Scripts  [ previous | next ] Switch to:
Was Portal Recent Posts Home Help Calendar Search Register Login

Forum Rules
You may not post new threads
You may not post replies
You may not post polls
You may not post attachments
HTML is on
Blah Code is on
Smilies are on


Powered by E-Blah Platinum 9.71B © 2001-2006