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SimplyScripts Screenwriting Discussion Board    Screenwriting Discussion    Simplyscripts Collaborative Effort  ›  Zombies on a Plane - a new killer game/exercise Moderators: Mr. Blonde
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  Author    Zombies on a Plane - a new killer game/exercise   (currently 5628 views)
Mr. Blonde
Posted: March 3rd, 2010, 4:33pm Report to Moderator
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What good are choices if they're all bad?

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Quoted from mcornetto
If you guys do want to play (and I only say this because I'm interested in watching a game unfold) I can set this up so that you babysit yourselves, which would mean no emails or decisions about the order from me, where maybe the current player would name the next player from a list and the group would be in charge of making sure the next player goes.  Let me know and I'll set that up.  Otherwise, you'll all just have to wait six months.  


I'll go with whatever. I just want to play. I need something to do besides writing, anyway.


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Sandra Elstree.
Posted: March 3rd, 2010, 5:42pm Report to Moderator
Of The Ancients


What if the Hokey Pokey, IS what it's all about?

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Quoted from mcornetto

All you have to do is keep track of the turns (especially kill turns) and make sure that everyone gets an email when they are up.  Easy Peasy.  

It's kind of sad to think that I'm the only one that is willing to lead these games.  I can only do a few activities at a time and I'm very tapped out on time at the moment. Does that mean that the fun has to stop until I can find the time to lead one of these games again?   Or will someone carry on the tradition?  Where's your SS spirit?!


If no one wants to volunteer to help fly the plane, I will do so; however:

I've just started on a heavy duty antibiotic for a chronic sinus infection that has caused me grief for too long now and I'm not happy with the side-effects-- they scare me actually, and so I'm not completely confident how it's going to go, how I'm going to feel. I want to force myself to take it as long as I can though. 6 weeks is prescribed.  

Anyways, I'll just say yes, for now in helping, but I won't make guarantees. If someone else wants to work with me on this, then it's probably best.

I haven't played killer. Haven't read the rules, but I've been on enough planes this year that's for sure.

Sandra




A known mistake is better than an unknown truth.
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Mr. Blonde
Posted: March 3rd, 2010, 5:50pm Report to Moderator
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What good are choices if they're all bad?

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Sandra, if we work together, I think we could do it. =)


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Sandra Elstree.
Posted: March 3rd, 2010, 6:47pm Report to Moderator
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What if the Hokey Pokey, IS what it's all about?

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Quoted from Mr. Blonde
Sandra, if we work together, I think we could do it. =)


Let's fly this sucker then! Better if I can focus my mind away from feeling the effects of this drug. I have to take the bitter with the sweet.

Sandra



A known mistake is better than an unknown truth.
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mcornetto
Posted: March 3rd, 2010, 7:39pm Report to Moderator
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Ok.  I had a chat with Sandra and she agreed to take care of the management aspect but she can't play because she's way too occupied thinking about Thief.    So, the game is on and she needs eight people to fill the roster.   If you want to play then include a short character bio in this thread.  

Remember these characters are supposed to be killers, though sly ones like the first killer game.  Rules will be similar to the first killer game, except there will be three turns of which one will be a kill.  Who will follow Dreamscale and TommyP as the next Master Killer?
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Mr. Blonde
Posted: March 3rd, 2010, 8:36pm Report to Moderator
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What good are choices if they're all bad?

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David Carlisle (Mr. Blonde) ( 38 ) is a hitman and is one of the best at getting a kill done so he commands high prices for hits. However, he only uses the money to improve his armory and visit hockey games. He has a temper problem, but he can control it, most of the time. To calm himself, he lights up his Zippo lighter repeatedly, despite not being a smoker. Throughout his life, he has been able to keep his "job" a secret from his son, Vincent (16), who is travelling with him on the flight.

David is 6'2", 217 lbs., has short blonde hair., green eyes., and a stubble goatee. He has a medium build and wears a white T-shirt under black (unzipped) sweatshirt, brown carpenter pants, white basketball shoes and a backwards hockey team hat.

Fixed. =)

EDIT MC: Excellent! Now to get 7 more



Revision History (5 edits; 1 reasons shown)
Mr. Blonde  -  March 4th, 2010, 2:49pm
Name adjust.
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mcornetto
Posted: March 3rd, 2010, 8:47pm Report to Moderator
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Very good Mr. Blonde.  

But make that an excellent by making your bio look more like one of these...

http://www.simplyscripts.net/cgi-bin/Blah/Blah.pl?b-collaborate/m-1246660999/#num2

Revision History (1 edits)
Mr. Blonde  -  March 3rd, 2010, 11:45pm
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Sandra Elstree.
Posted: March 4th, 2010, 2:41pm Report to Moderator
Of The Ancients


What if the Hokey Pokey, IS what it's all about?

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Quoted from Mr. Blonde
David Vincent Carlisle (Mr. Blonde) ( 38 ) is a hitman and is one of the best at getting a kill done so he commands high prices for hits. However, he only uses the money to improve his armory and visit hockey games. He has a temper problem, but he can control it, most of the time. To calm himself, he lights up his Zippo lighter repeatedly, despite not being a smoker. Throughout his life, he has been able to keep his "job" a secret from his son, Vincent (16), who is travelling with him on the flight.

David is 6'2", 217 lbs., has short blonde hair., green eyes., and a stubble goatee. He has a medium build and wears a white T-shirt under black (unzipped) sweatshirt, brown carpenter pants, white basketball shoes and a backwards hockey team hat.

Fixed. =)

EDIT MC: Excellent! Now to get 7 more


Mr. Blonde, now you have me curious. What hockey team hat does David wear?

I think you've already drawn "the primary" of a very interesting character. It will be interesting to watch as he becomes more revealed according to his circumstances.

Sandra




A known mistake is better than an unknown truth.
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Mr. Blonde
Posted: March 4th, 2010, 2:45pm Report to Moderator
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What good are choices if they're all bad?

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I figured it didn't matter becuase most didn't care because it seems like most don't like hockey in the U.S. (until it occurred to me that this is more an international website) but I had in mind a 1994 L.A. Kings hat. The one with the black and silver over the Chevrolet-like logo.


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Sandra Elstree.
Posted: March 4th, 2010, 3:43pm Report to Moderator
Of The Ancients


What if the Hokey Pokey, IS what it's all about?

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Quoted from Mr. Blonde
I figured it didn't matter becuase most didn't care because it seems like most don't like hockey in the U.S. (until it occurred to me that this is more an international website) but I had in mind a 1994 L.A. Kings hat. The one with the black and silver over the Chevrolet-like logo.


Oh yes, it matters. It matters a great deal because your character matters and he will eventually be inclined to make it known that it matters, too.

It doesn't matter what "most don't like". It matters what means something to your character.

For instance, if your character's father brought him up, taking him to L.A. Kings' games, and to his father, (if he were now dead) the game of hockey and indeed the L.A. Kings were an almost sacred affair, any affront to The Kings, might be taken very seriously by David. Especially if it were used as a low blow, actually insulting the memory of his father.

Or what if he wears the hat because he killed an L.A. Kings fan. Maybe he has something against them? For a particular reason?

Any number of reasons could exist, but there's always a reason, even if it isn't plain.

Even though it seems like you've only written a short character bio, you've already written tons.

Very interesting, indeed.  

Sandra



A known mistake is better than an unknown truth.
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mcornetto
Posted: March 4th, 2010, 7:59pm Report to Moderator
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Hey guys,

If you want the Killer games to become a tradition here you're going to have to let other people lead them besides me.  While I might step in to lead a game here or there, I'm on a different track at the moment and it's unlikely that I will have to time to lead a game often.  So if you want them to continue you have to take that first step and trust someone else to lead them.  

We need seven more people to start this game.  Who's up for continuing a tradition?  

Or maybe I'm wrong.  Maybe everyone would rather see the Killer games die.    
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Tommyp
Posted: March 4th, 2010, 8:14pm Report to Moderator
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Quoted from mcornetto


Or maybe I'm wrong.  Maybe everyone would rather see the Killer games die.    


MC --- the pun master.

As usual, I'm in. I like these games. Sandra, great that you are going to lead, cool!

I'll get together a bio soon.



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mcornetto
Posted: March 5th, 2010, 5:44pm Report to Moderator
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Ok. Guys,

Not seeing much happening here.  I know you guys want to play this because I know you know it's a fun thing to do.   So create a character and sign up.  You know you want to.

Cheers.
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Mr. Blonde
Posted: March 5th, 2010, 5:50pm Report to Moderator
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What good are choices if they're all bad?

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Yeah, I'm really surprised people weren't rushing to sign up and play this. is it because Thief is still going on, or something?


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mcornetto
Posted: March 5th, 2010, 6:16pm Report to Moderator
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No. It's because...

A. People are busy - even though they know this doesn't take a lot of their time.
B. People are afraid of the speed of turns -  but they forget or don't know that this game is very flexible.
C. People are afraid they won't be able to write as well as other people playing - but they forget this is an exercise as well as a game - they can learn from it.  It's has always had widely divergent skill levels.    
D. People are afraid they might have to miss a turn or might have something come up - see B.
E. People don't want to play unless I lead - not trying to be egotistical here but I suspect this as a reason and people should just get over it.  They can't expect this game to continue as a tradition here and always have me lead it.  

I think Sandra will do a great job leading this, she is certainly flexible and fair enough.  She'll probably be a bit shy in the beginning while she figuring out how to lead it but I think she'll come into her own soon enough.  Will it be the same as when I lead it?  No, probably not, but variety is a good thing.

So those of you in the borderlands on the borderline, create a character and sign up.  You can think of it as doing your part to continue a tradition.  Or if you prefer to be non-traditional about it then I think that could be arranged too.  So you have no excuse, just do it (Ok, I took that from a Nike commercial but you get the drift).    

Did I forget anything?  
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