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Elevated Blood Pressure by Guy N. Smith - Short, Horror - Four ghost hunters find more than they bargained for inside the elevator of an old slaughterhouse. 9 pages - pdf, format
I'm interested in reading animation, horror, sci fy, suspense, fantasy, and anything that is good. I enjoy writing the same. Looking to team with anyone!
Fast read. I just don't understand what caused everything to escalate. It was kinda sudden. There are pages left over that you could have used to put in more story, so a failed opportunity here. Not quite there as a story yet. With some work it could perhaps be mediocre.
Being a fan of most horror films and books, I thought this one was okay. There was a lot of chatter between characters that didn't really move the story forward, which can be a bad thing in a short like this.Sort of like wasted space.
I did think you did great on the tension and escalating the situation. Very good! However, I was also left with a lot of questions. I think the ghost's "goal" needs a better explanation and also why things happened the way it did towards the end.
I did enjoy the rest of the stuff though and sort of saw this as a found footage piece.
Why the slaughterhouse though? That needs a better explanation than just being one for creeps sake. Especially since it has been closed for 20 years or so. Maybe I'm just jaded. Seems slaughter houses are first pics for some people, but for horror fans, it seems a little old hat. Can you find a better creepier place? And, please, not a mental hospital. Something new. Something fresh.
All in all, pretty good work. Just trim down on the filler chatter and change the third act to be more scary and clear.
There's just a lot of exposition. As a short, I think the more you leave out, the better. It's more about the mood than the story. That said, it does build well and it gets exciting, even if predictable.
Decent idea though it seems only partially thought out.
Writing was economical and to the point; though somewhat lacking in atmosphere. Personally I like a little more meat on the bones, detail can go a long way to up the tension in a piece like this.
So was Lyndsay possessed? Was it a all ruse, with Lyndsay the champion sent out to collect more victims? Was it all set-up from the start? The fight in the elevator just seemed to occur without cause or warning. Without more of a hint as to why I’m left hanging. Pity as it was shaping up ok.
There’s a decent premise for a horror in here. A slaughterhouse owner who forces people into an elevator to fight to the death… A champion fighter whom he sends out to bring back more victims... That’s grounds for horror right there. Though as it stands it misses the mark for me.
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I guess I'm in the minority, I liked this. It read fast, good dialogue (IMO), and had some tense moments. Seamus was good at getting things going, but glad he was shut up though. I'm not much of a fan for ghost stories or horror, but I liked it. Good luck.
My Scripts: SHORTS Bed Bugs I Got The Shaft No Clowning Around Fool's Gold Five Days for Redemption
SEAMUS (23), all mouth no brains, scans his torch over brown stains on the walls.
LYNDSAY (25), butch in dress and manner, points a DSLR at the stain. L/quote]
These realy pop off the page for me. Note: I don't know what a DSLR is - maybe just not a common term in the States. [quote] Mina checks out an EMF meter strapped to her hip.
They were a band from the Forest of Dean who had a rather good single called Unbelievable. I'm be humming the bugger for the next hour or so.
I believe it stands for ElectroMagnetic Frequency. Ghosts probably drip with the stuff.
As Simon says, it escalated a bit too quickly at the end. And a bit too much was hidden. I understand the idea behind that, but a little more should have been shown. It would have made the end more plausible.
The idea's not bad. There's probably one too many characters. They do a lot of talking that could be trimmed. The writing is not bad either.
This one has a decent idea. A presence gets the group to fight to the death. My problems lie with the group, neither professional nor rank amateurs, and their leap to believe in the lore from the get go. I would like them to be much more professional. They have been here during the day. They each have an assignment. They all know the legend of the slaughterhouse and the fights. They are prepared to battle demons if they have to. These characters come off as wannabes and not very clever ones at that.
The second problem lies in their acceptance of the legend. As soon as they're all in the elevator, they begin to fight. REally? And I would prefer that somehow they get tricked into the elevator one at a time--if that is possible. I don't think their first reaction is to give a good show. It would be to hold hands and battle the spirit. Or work on getting out of the elevator. But that's me.
I thought the location was the best so far. Seriously, an old slaughter house is a perfect environment for all kinds of evil lurking about… just look at the United Nations location, lol.
Anyway, it had a creative vibe and flow with a curious bunch of spectral hunters, Scooby Doo-ish if you will (minus the language, lol). I was getting into this and really wanted to see some carnivorous Juggernauts come out of the walls; like in 13 Ghosts, etc. Perhaps an ominous butcher with blood stained apron and rusty cleavers… no?
I’ve scanned this a few times and I’m sorry to say, haven’t the foggiest what transpired. I think it was creative enough though.
Well, for a straight bloody horror, this was okay. Given the spirit of the guidelines, I felt that too much of the action took place outside the elevator. (Though the rules do say in and around... so technically it's fine. But I'd think you'd want at least 50% of the action to take place inside, if not more.)
That said, there was nothing special about this characters - they come across as your usual goofy "victim" types, defined by one or two arbitary traits to set them apart (for instance, "the butch", and the gay guy.)
If you revisit this one later, I'd recommend polishing up the atmospherics on the script - and working to give each character a more organic, 3d feel. That'll make the horror of the deaths far more effective, IMO. (Getting the face caved in by the camera - that WAS a nice visual.. I'll give you that!)
The Elevator Most Belonging To Alice - Semi Final Bluecat, Runner Up Nashville Inner Journey - Page Awards Finalist - Bluecat semi final Grieving Spell - winner - London Film Awards. Third - Honolulu Ultimate Weapon - Fresh Voices - second place IMDb link... http://www.imdb.com/name/nm7062725/?ref_=tt_ov_wr
I’m not a fan of found-footage horrors so my opinion may be really biased here.
The Ghost Hunting amateurs filming themselves getting into trouble with real supernatural shit thing has been done a lot. With all the swearing and obnoxious behaviour I wanted them all dead quickly and (nearly) got my wish even though it didn’t make much sense. Some of the writing was in the past tense but it does show potential. I did like the character descriptions, camp as Christmas did make me smile.
I was going to shout “IT’S NOT SET IN AN ELEVATOR!” and bang my fists but it was set near an elevator for the intro and then in one so that’s OK by me, but as I said at the start, this type of stuff ain’t my bag baby.
-Mark
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This was written by somebody who knows what he's doing. Tossed off quickly, perhaps, but done with skill nonetheless. The action has drive, the dialogue is believable (Seamus made me laugh). The descriptions are spare and effective.
Yes, the first action takes place in corridors. To me, it complies well enough with the rule of "in or around" an elevator.
My take is that Lyndsay was Lyndsay at first but gets taken over by the ghost. So I bought the transition.
The finish could have gone some other way, I agree. Still, it's ten minutes of screen time, and I believe the script carries itself pretty well.
It's really hard to buy into the whole premise, especially in the way you presented it. The thing is, the plot isn't half bad, it's just outrageous that four people would just start hammering away at each other from something that may or may not be real, which is funny, because the rambling dialogue really doesn't help that cause either. Everything just... Happened -- which is the story's biggest problem.
It needs to be fleshed out and have actual reasoning behind the characters' actions.
Really bending the OWC's rules, we don't even get in the elevator until halfway down page 6 of an 8 1/2 page script.
Good writing style -- it effectively conveys the story's tone and it was a fast read. But some of the dialogue, dude, was over the top.
The premise is intriguing and I like that it doesn't try to do too much. Unfortunately, it doesn't do enough. The story isn't fleshed out. If you curb the exposition and build a transition between, "we're Ghostbusters, rockin'!" and the characters brutally murdering each other in the elevator then you might have something.
Cliche gore fest, but mildly entertaining as is. I agree with much of the previous commentary. Not a fan of horror for horror's sake (the original Shining, Psycho, and The Ring excepted), but with a significant paring down of the dialogue and asides, this has potential once the atmosphere and characters are fleshed out. Then there is the issue with the triggering circumstance... yep, that needs some work to make it plausible, but it is doable. Best of luck.
Good idea to go back to scene. Too much dialogue, writer. It was getting pretty non-visual.
Uf. This could work with a better title, a lot less dialogue, more mystery, and also the ghost hunters could be 3-5 years younger. That's just my opinion of course.
Concept's there for a potential screening. I don't like the execution yet.
The characters are already preoccupied with spirits caught between life and death, they lead themselves into the trap.
Filmed, having visually distinct and stereotypical characters helps in the action scenes and makes for easy, believable chatter among the characters.
The idea of the elevator as moving cage gets every bit of juice squeezed out of it in this script, I think, and a patient, clever filmmaker could give the audience a scary, horrifying film.
Lord knows I am no friend of Dustin's, so these notes couldn't be more honest.
notes as I go:
Good opening. Location intrigues, dialogue is believable and gives a sense of the characters. The dialogue is light years better than the last script of yours I read a couple years ago. Significant improvement in skill.
The conflict dialogue is a bit too forced on page 4. The right idea, but dial it back.
p8 as for Lindsey knocking a guy out cold: Trust me, it's not that easy to knock a guy out. I've been in and around hundreds of fights in my prior job, and I've seen about a couple dozen knock outs, but always by a guy with a boxer's punch. I've never knocked anyone out or been knocked out. It just isn't easy, and I've both thrown and received plenty of big blows. I guy I used to work with could do it. He was built like a heavyweight and had legendary punching power. It's rare. It's hard to imagine a woman that could do it unless she was a kick boxer and used a kick.
conclusion: the writing shows skill, the set up and location intrigues. The legend of the guy setting up gladiator matches here is ok, though maybe not the best use of the location.
The rest of the story just doesn't quite come together. There probably isn't room in a short for something like this to come together, but it does serve as an opportunity to explore the concept. If you have access to an old slaughterhouse, yes, it absolutely could make a great found footage. So you've created a beginning at least.
We do have access to a slaughterhouse which is why I chose the location... but I honestly didn't try with this story and although it could be worked into something it would probably never be above mediocre.
Perhaps a feature with more characters would have something. They usually sell quite well.
A short needs more, absolutely, but as a trial balloon for the location and concept, it works well enough. Found footage and an old slaughterhouse is a good concept. What to do from there, I don't know. The gladiator stuff I was not sold on, but I also don't rule it out. I would need to see it when it's more developed.
I would also suggest that there be either at least one character or one relationship that we care about. Not because it's a rule, but because caring what happens is what drags us through the story. I'm not even saying we have to like the character, just that we have to care what happens. Or it could be a relationship we care about. Maybe there is a father son thing going on and the two are estranged but the father has been brought in for some special skill. If we care about them repairing their bond it gives more reason to watch,
A compelling mystery goes along way too if it can be developed. People stick around to see a mystery unfold if it's compelling enough.
Dustin So you wrote this one, and you gave yourself 4.5/10. I gave it a 6/10. You gave me a 1. BOOOOOO. KIDDING.
Honestly, and folks I know this is hard, but, we should ALL try to act like professionals. If you have something nasty to say, do it via PM.
I like how Simon said that he doesn't like Dustin, but,then drops it and carries on with a fair critique of the story. It's fair, honest, and not hate driven.
Onto the story, Dustin, I thought it was actually pretty good. It was fun and fast to read. I didn't like the kids. The dialog was good, but, they didn't have one ounce of professionalism in their dialog.
Unless you were going for a bunch of fakes who come across a real life possession story, and if that's the case, I wish you'd do that. It might make it a much more compelling read, especially if they brought props to "make" it look like it was a ghost haunting, then have a real ghost show up. that'd be awesome.
Also, if they know the rules of the elevator, why go in it? Like I said, common sense is something none of the characters seem to have. And why go at night?
I do think you could have a good scary story. I don't know what access to props and blood and guts you have, but, this could be this generation's Evil Dead.
I'm interested in reading animation, horror, sci fy, suspense, fantasy, and anything that is good. I enjoy writing the same. Looking to team with anyone!
I appreciate the comments but I didn't give this one much effort and I'd rather stick with concepts I believe say a little more than a mildly entertaining slasher. This was meant to be cliche, it was meant to be easy which is why I didn't bother solving the obvious plot weaknesses.
Whether it's based on this location or not, I think the last man standing concept - if it could be contained in a cost efficient manner - has all the potential of a cracking short. I wouldn't throw it away just quite yet.
The Elevator Most Belonging To Alice - Semi Final Bluecat, Runner Up Nashville Inner Journey - Page Awards Finalist - Bluecat semi final Grieving Spell - winner - London Film Awards. Third - Honolulu Ultimate Weapon - Fresh Voices - second place IMDb link... http://www.imdb.com/name/nm7062725/?ref_=tt_ov_wr
When the mythology kicked in, I was invested in the story. Everything before that seemed it was setting the table for camp. I thought the ghost hunter angle was cool. The character descriptions were great - I like the simple, accessible approach. Some of the passages are slightly overwritten. Easy fix.
Oh hai, Dustin.
I see you weren't a big fan of this. The concept is strong, ghost hunters. I'd imagine the majority of an audience would think these folks are a bunch of weirdos from the start. I'd recommend adding an element where the ghost hunters are fakes, only to get more than what they bargained for in the end.
I thought that I already did make them out to be first time ghost hunters. There are a couple of lines of exposition that explain it. Darius walks away at the prospect that things may be getting real. Before that they'd just messed about going to spooky places is the implication.
I think this is feature territory, a quick 80 page running around slashing everyone up kinda thing. Not really short territory. It's all been done before. I could write that shit all day, but it's not what I'm really feeling I should pursue.
Thanks for the words of encouragement though mate. Hope I was kind to yours.
I could write that shit all day, but it's not what I'm really feeling I should pursue.
I hear that. Occasionally I get sucked into a mindset of putting my own convictions aside just to get that deal. I choose not to settle for it, even if my creative pursuit is unattractive to folks who matter.